Freeplay Music
The Haunting
Tense, builds up tension also, stings throughout. Could be used for chase scenes, but becomes noise and messy and would not be suitable for an isolated setting.
Tense, builds up tension also, stings throughout. Could be used for chase scenes, but becomes noise and messy and would not be suitable for an isolated setting.
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Blood Deep
Tense, building suspense but does not climax, gives a disorientated feel to the character and could be used in the waking up scene or during flashbacks. Not fast paced enough to be used for chase scenes.
Tense, building suspense but does not climax, gives a disorientated feel to the character and could be used in the waking up scene or during flashbacks. Not fast paced enough to be used for chase scenes.
No Reflections
Gives an eerie feel, stings throughout alerting audience and heightening suspense and tension, gives an aggressive feel also, and could be used with flashback scenes.
Gives an eerie feel, stings throughout alerting audience and heightening suspense and tension, gives an aggressive feel also, and could be used with flashback scenes.
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Gloomy Room
Eerie feel with a high pitched note throughout, building suspense and tension and also giving a fright to the audience with stings. Could be used to highlight a knife or key scene like a flashback.
Eerie feel with a high pitched note throughout, building suspense and tension and also giving a fright to the audience with stings. Could be used to highlight a knife or key scene like a flashback.
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Difficult To Breathe
Starts with a fair equilibrium and builds up suspense gradually with an built up with music stings, undertone, feels isolated and could be used at the start of the scene when the protagonist goes from the town to the field.
Starts with a fair equilibrium and builds up suspense gradually with an built up with music stings, undertone, feels isolated and could be used at the start of the scene when the protagonist goes from the town to the field.
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By Thomas Beal
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